#ifndef _WIIMOTE_WIN32_H 
#define _WIIMOTE_WIN32_H

#include "wiimote.h"

#include "..\sleipner_config.h"
#if defined(_ENABLE_WIIMOTE)

class wiimote;
namespace input
{

class	WiimoteWin32 : public WiimoteAbstract
{
public:
	WiimoteWin32();
	~WiimoteWin32();
	void				Init();
	void				Shutdown();
	void				Tick(float dt);

private:
	wiimote*			m_WiimoteA[Wiimote::MAX_WIIMOTE];
};

} //namespace input
#endif // _ENABLE_WIIMOTE
#endif //_WIIMOTE_WIN32_H
